Novidades
Mostrando postagens com marcador carros. Mostrar todas as postagens
Mostrando postagens com marcador carros. Mostrar todas as postagens

6/12/2020

CharaDa_Fox

A MELHOR DATA MODIFICADA LEVE PRA CIVIS , ANT CRASH SEM LAG !!!




DATA ADRENO
DATA MALI

DATA POWER VR

se fica dando bug de textura só coloca isso mod gráfico
https://www.youtube.com/channel/UCj34BYp4uYjVkyleBhbQF1g

6/05/2020

CharaDa_Fox

Sistema De Concessionaria simples (PC/ANDROID!)

Unidade SAMP : [MAP] Concessionaria - Los Santos
  1. COMANDOS: /estacionar /pegarcarro /conce
  1. FilterScript:


pawn Код:
#include <a_samp> #include <DOF2> #include <zcmd> #include <sscanf2> #if defined FILTERSCRIPT new SVCarPLAYER[MAX_PLAYERS]; new BuyCarCk[MAX_VEHICLES]; public OnFilterScriptInit() {     print("\n ====================================================================");     print(" |                                                                    |");     print(" |        FilterScript Concessionaria DOF2 Version 0.1 Started...     |");     print(" |                                                                    |");     print(" |                           * Creator:Vict9r. *                      |");     print(" |                                                                    |");     print(" ====================================================================\n");     //========[ Concessionaria ]======||     AddStaticPickup(1274, 1, 2131.4729,-1149.9431,24.2078) ;     Create3DTextLabel("Concessionaria (LS)\n/conce", 0x00FCFCFF, 2131.4729,-1149.9431,24.2078, 30.0, 0);     return 1; } public OnFilterScriptExit() {     DOF2_Exit();     return 1; } public OnPlayerConnect(playerid) {     DestroyVehicle(SVCarPLAYER[playerid]);     SVCarPLAYER[playerid] = 0;     BuyCarCk[playerid] = 0;     return 1; } public OnPlayerDisconnect(playerid, reason) {     DestroyVehicle(SVCarPLAYER[playerid]);     return 1; } CMD:conce(playerid, params[]) {     new item[16];     new DIALOGCONCE[550],string[250];     if(!sscanf(params, "s[550]", item))     {         if(strcmp(item,"462", true) == 0)         {             if(IsPlayerInRangeOfPoint(playerid, 7.0, 2131.4729,-1149.9431,24.2078))  // 24/7             {                 if(GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid, -1, "Voce nao tem R$5000.");                 DestroyVehicle(SVCarPLAYER[playerid]);                 GivePlayerMoney(playerid, -5000);                 SVCarPLAYER[playerid] = AddStaticVehicleEx(462,2124.9561,-1132.2983,25.4612+5.0,350.3899,0,0,-1);                 BuyCarCk[SVCarPLAYER[playerid]] = playerid;                 SendClientMessage(playerid, 0xFF0000FF, "Veiculo Comprado com sucesso!");                 return 1;             }         }         else if(strcmp(item,"463", true) == 0)         {             if(IsPlayerInRangeOfPoint(playerid, 7.0, 2131.4729,-1149.9431,24.2078))  // 24/7             {                 if(GetPlayerMoney(playerid) < 10500) return SendClientMessage(playerid, -1, "Voce nao tem R$10500.");                 DestroyVehicle(SVCarPLAYER[playerid]);                 GivePlayerMoney(playerid, -10500);                 SVCarPLAYER[playerid] = AddStaticVehicleEx(463,2124.9561,-1132.2983,25.4612+5.0,350.3899,0,0,-1);                 BuyCarCk[SVCarPLAYER[playerid]] = playerid;                 SendClientMessage(playerid, 0xFF0000FF, "Veiculo Comprado com sucesso!");                 return 1;             }         }         else if(strcmp(item,"468", true) == 0)         {             if(IsPlayerInRangeOfPoint(playerid, 7.0, 2131.4729,-1149.9431,24.2078))  // 24/7             {                 if(GetPlayerMoney(playerid) < 45000) return SendClientMessage(playerid, -1, "Voce nao tem R$45000.");                 DestroyVehicle(SVCarPLAYER[playerid]);                 GivePlayerMoney(playerid, -45000);                 SVCarPLAYER[playerid] = AddStaticVehicleEx(468,2124.9561,-1132.2983,25.4612+5.0,350.3899,0,0,-1);                 BuyCarCk[SVCarPLAYER[playerid]] = playerid;                 SendClientMessage(playerid, 0xFF0000FF, "Veiculo Comprado com sucesso!");                 return 1;             }         }         else if(strcmp(item,"410", true) == 0)         {            if(IsPlayerInRangeOfPoint(playerid, 7.0, 2131.4729,-1149.9431,24.2078))  // 24/7            {                if(GetPlayerMoney(playerid) < 25000) return SendClientMessage(playerid, -1, "Voce nao tem R$25000.");                DestroyVehicle(SVCarPLAYER[playerid]);                GivePlayerMoney(playerid, -25000);                SVCarPLAYER[playerid] = AddStaticVehicleEx(410,2124.9561,-1132.2983,25.4612+5.0,350.3899,0,0,-1);                BuyCarCk[SVCarPLAYER[playerid]] = playerid;                SendClientMessage(playerid, 0xFF0000FF, "Veiculo Comprado com sucesso!");                return 1;             }         }         else if(strcmp(item,"412", true) == 0)         {             if(IsPlayerInRangeOfPoint(playerid, 7.0, 2131.4729,-1149.9431,24.2078))  // 24/7             {                 if(GetPlayerMoney(playerid) < 30000) return SendClientMessage(playerid, -1, "Voce nao tem R$30000.");                 DestroyVehicle(SVCarPLAYER[playerid]);                 GivePlayerMoney(playerid, -30000);                 SVCarPLAYER[playerid] = AddStaticVehicleEx(412,2124.9561,-1132.2983,25.4612+5.0,350.3899,0,0,-1);                 BuyCarCk[SVCarPLAYER[playerid]] = playerid;                 SendClientMessage(playerid, 0xFF0000FF, "Veiculo Comprado com sucesso!");                 return 1;             }          }          else if(strcmp(item,"415", true) == 0)          {              if(IsPlayerInRangeOfPoint(playerid, 7.0, 2131.4729,-1149.9431,24.2078))  // 24/7              {                  if(GetPlayerMoney(playerid) < 45000) return SendClientMessage(playerid, -1, "Voce nao tem R$45000.");                  DestroyVehicle(SVCarPLAYER[playerid]);                  GivePlayerMoney(playerid, -45000);                  SVCarPLAYER[playerid] = AddStaticVehicleEx(415,2124.9561,-1132.2983,25.4612+5.0,350.3899,0,0,-1);                  BuyCarCk[SVCarPLAYER[playerid]] = playerid;                  SendClientMessage(playerid, 0xFF0000FF, "Veiculo Comprado com sucesso!");                  return 1;             }         }         SendClientMessage(playerid, -1, "Esse veiculo nao esta disponivel na concessionaria!!");         return 1;     }     format(string,sizeof(string),"{FFFFFF}De /conce [ID DO VEICULO!] para comprar\n\n");     strcat(DIALOGCONCE, string);     format(string,sizeof(string),"462 - Faggio ({00CC00}R$5000{FFFFFF})\n");     strcat(DIALOGCONCE, string);     format(string,sizeof(string),"463 - Freeway ({00CC00}R$10500{FFFFFF})\n");     strcat(DIALOGCONCE, string);     format(string,sizeof(string),"468 - Sanchez ({00CC00}R$45000{FFFFFF})\n");     strcat(DIALOGCONCE, string);     format(string,sizeof(string),"410 - Manana ({00CC00}R$25000{FFFFFF})\n");     strcat(DIALOGCONCE, string);     format(string,sizeof(string),"412 - Voodoo ({00CC00}R$30000{FFFFFF})\n");     strcat(DIALOGCONCE, string);     format(string,sizeof(string),"415 - Cheetah ({00CC00}R$45000{FFFFFF})\n");     strcat(DIALOGCONCE, string);     ShowPlayerDialog(playerid, PRODUTOS, DIALOG_STYLE_MSGBOX, "Model Veiculos", DIALOGCONCE, "OK", "Sair");     return 1; } CMD:estacionar(playerid, params[]) {     if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFF0000FF, "Você não está em um carro!");     new path[50], SCCarid, Float:PosSC[4];     SCCarid = GetPlayerVehicleID(playerid);     if(BuyCarCk[SCCarid] != playerid) return SendClientMessage(playerid, 0xFF0000FF, "Este carro não é seu, ou não foi comprado!");     path = SaveCarNomePlay(playerid);     if(!DOF2_FileExists(path)) DOF2_CreateFile(path);     GetVehiclePos(SCCarid, PosSC[0],PosSC[1],PosSC[2]);     GetVehicleZAngle(SCCarid, PosSC[3]);     DOF2_SetInt(path,"CarID",GetVehicleModel(GetPlayerVehicleID(playerid)));     DOF2_SetFloat(path,"PosX",PosSC[0]);     DOF2_SetFloat(path,"PosY",PosSC[1]);     DOF2_SetFloat(path,"PosZ",PosSC[2]);     DOF2_SetFloat(path,"PosA",PosSC[3]);     DOF2_SaveFile();     DestroyVehicle(SVCarPLAYER[playerid]);     SVCarPLAYER[playerid] = 0;     BuyCarCk[playerid] = 0;     SendClientMessage(playerid, 0xFF0000FF, "Veiculo estacionado, de /pegarcarro para spawnar ele novamente!");     return 1; } CMD:pegarcarro(playerid, params[]) {     if(SVCarPLAYER[playerid] != 0) return SendClientMessage(playerid, 0xFF0000FF, "você ja pegou o seu carro!");     new path[50], SCCarid, Float:PosSC[4];     path = SaveCarNomePlay(playerid);     SCCarid = DOF2_GetInt(path,"CarID");     PosSC[0] = DOF2_GetFloat(path,"PosX");     PosSC[1] = DOF2_GetFloat(path,"PosY");     PosSC[2] = DOF2_GetFloat(path,"PosZ");     PosSC[3] = DOF2_GetFloat(path,"PosA");     DestroyVehicle(SVCarPLAYER[playerid]);     SVCarPLAYER[playerid] = AddStaticVehicleEx(SCCarid,PosSC[0],PosSC[1],PosSC[2],PosSC[3],0,0,-1);     BuyCarCk[SVCarPLAYER[playerid]] = playerid;     SetPlayerCheckpoint (playerid, PosSC[0],PosSC[1],PosSC[2], 3.0);     SendClientMessage(playerid, 0xFF0000FF, "Seu carro está no local estacionado!");     return 1; } SaveCarNomePlay(playerid) {     new name[24], full[50];     GetPlayerName(playerid,name,sizeof(name));     format(full,sizeof(full),"%s/%s.txt",PATH,name);     return full; } #endif