Novidades
Mostrando postagens com marcador pc. Mostrar todas as postagens
Mostrando postagens com marcador pc. Mostrar todas as postagens

7/23/2020

CharaDa_Fox

[GM] Brasil Play Gold ! versão 1.5-V1

 Estou aki mostrando atualização da minha gamemode do meu servidor !
==============================================
Abaixo novas atualizações
Bugs retirados:
Bug tia da cash=@Retirado
Bug /guardarportao=@Resolvido
/punirnoob Qualquer poder usar esse comando=@Retirado
Bug Família Vip 1mês /menuvip=@Resolvido
Veiculos Inventario=@Resolvido
===========================================================


Atualização !
Sistema Familia
Mapas Mudados !
Troca nick Atualizado
Chat Vip+Socio
Vip free 7 Dias
======================================================================
Site : https://portalfoxoficial.blogspot.com/
Discord : https://discord.gg/bjC3Cwv
grupo do zap : https://chat.whatsapp.com/LH76Z1ZFJb9Fhpwj2l5WXz
============================================================
Informação Servidor
★BRASIL PLAY GOLD★

Venho apresentar um dos melhores servidor de RPG, nosso servidor possui diversos sistemas como:

➤Sistema Rank
➤Edicão de RG
➤Sistema Fome/Sede
➤Sistema de Família
➤Sistema de Fazendas
➤Sistema PayDay 30 em 30 minutos.
➤Em breve sistema caixa cash ! na versão 1.5-v2

Vagas e inscrições abertas para:

➤Inscrições Líder
➤Helper
➤Inscrições Designer

➤Ip: 54.39.244.81:7797
➤Discord:

[ltr]https://discord.gg/bQvWzbd[/ltr]
CharaDa_Fox

[GameMode] Brasil Play Futurama [Exclusivo PortalFox]

Eai galera, hoje postando mais outro gamemode!
Imagens:
SAMP] Brasil Play Futurama-Servidor de Organizações - YouTube

Downloads:



Créditos:

Wolf_Gangstar - Criação
King - Postagem no fórum
LaseR_. - Postagem
CharaDa_Fox

[GAMEMODE] BRASIL UNIVERSAL LIFE ANDROID / PC / MOBILE

Spawn Civil SF

Orgs :



LINK https://www.acesselink.com/Pz55YVgR40

6/06/2020

CharaDa_Fox

GTA download Download GTA V Grátis - Epic Games

GTA 5 fica grátis para baixar na Epic Games Store nesta quinta-feira (14), com download liberado no PC – basta ter um registro na loja para instalar. O jogo fica disponível sem custo adicional até o dia 21 de maio e somente na loja da Epic – apesar de ser comercializado também em concorrentes, como Steam, onde continua como um título pago. A disponibilidade gratuita é fruto de um programa já conhecido da produtora Epic, que lança games gratuitamente de tempos em tempos, entre grandes títulos e outros desconhecidos.

6/05/2020

CharaDa_Fox

Sistema De Concessionaria simples (PC/ANDROID!)

Unidade SAMP : [MAP] Concessionaria - Los Santos
  1. COMANDOS: /estacionar /pegarcarro /conce
  1. FilterScript:


pawn Код:
#include <a_samp> #include <DOF2> #include <zcmd> #include <sscanf2> #if defined FILTERSCRIPT new SVCarPLAYER[MAX_PLAYERS]; new BuyCarCk[MAX_VEHICLES]; public OnFilterScriptInit() {     print("\n ====================================================================");     print(" |                                                                    |");     print(" |        FilterScript Concessionaria DOF2 Version 0.1 Started...     |");     print(" |                                                                    |");     print(" |                           * Creator:Vict9r. *                      |");     print(" |                                                                    |");     print(" ====================================================================\n");     //========[ Concessionaria ]======||     AddStaticPickup(1274, 1, 2131.4729,-1149.9431,24.2078) ;     Create3DTextLabel("Concessionaria (LS)\n/conce", 0x00FCFCFF, 2131.4729,-1149.9431,24.2078, 30.0, 0);     return 1; } public OnFilterScriptExit() {     DOF2_Exit();     return 1; } public OnPlayerConnect(playerid) {     DestroyVehicle(SVCarPLAYER[playerid]);     SVCarPLAYER[playerid] = 0;     BuyCarCk[playerid] = 0;     return 1; } public OnPlayerDisconnect(playerid, reason) {     DestroyVehicle(SVCarPLAYER[playerid]);     return 1; } CMD:conce(playerid, params[]) {     new item[16];     new DIALOGCONCE[550],string[250];     if(!sscanf(params, "s[550]", item))     {         if(strcmp(item,"462", true) == 0)         {             if(IsPlayerInRangeOfPoint(playerid, 7.0, 2131.4729,-1149.9431,24.2078))  // 24/7             {                 if(GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid, -1, "Voce nao tem R$5000.");                 DestroyVehicle(SVCarPLAYER[playerid]);                 GivePlayerMoney(playerid, -5000);                 SVCarPLAYER[playerid] = AddStaticVehicleEx(462,2124.9561,-1132.2983,25.4612+5.0,350.3899,0,0,-1);                 BuyCarCk[SVCarPLAYER[playerid]] = playerid;                 SendClientMessage(playerid, 0xFF0000FF, "Veiculo Comprado com sucesso!");                 return 1;             }         }         else if(strcmp(item,"463", true) == 0)         {             if(IsPlayerInRangeOfPoint(playerid, 7.0, 2131.4729,-1149.9431,24.2078))  // 24/7             {                 if(GetPlayerMoney(playerid) < 10500) return SendClientMessage(playerid, -1, "Voce nao tem R$10500.");                 DestroyVehicle(SVCarPLAYER[playerid]);                 GivePlayerMoney(playerid, -10500);                 SVCarPLAYER[playerid] = AddStaticVehicleEx(463,2124.9561,-1132.2983,25.4612+5.0,350.3899,0,0,-1);                 BuyCarCk[SVCarPLAYER[playerid]] = playerid;                 SendClientMessage(playerid, 0xFF0000FF, "Veiculo Comprado com sucesso!");                 return 1;             }         }         else if(strcmp(item,"468", true) == 0)         {             if(IsPlayerInRangeOfPoint(playerid, 7.0, 2131.4729,-1149.9431,24.2078))  // 24/7             {                 if(GetPlayerMoney(playerid) < 45000) return SendClientMessage(playerid, -1, "Voce nao tem R$45000.");                 DestroyVehicle(SVCarPLAYER[playerid]);                 GivePlayerMoney(playerid, -45000);                 SVCarPLAYER[playerid] = AddStaticVehicleEx(468,2124.9561,-1132.2983,25.4612+5.0,350.3899,0,0,-1);                 BuyCarCk[SVCarPLAYER[playerid]] = playerid;                 SendClientMessage(playerid, 0xFF0000FF, "Veiculo Comprado com sucesso!");                 return 1;             }         }         else if(strcmp(item,"410", true) == 0)         {            if(IsPlayerInRangeOfPoint(playerid, 7.0, 2131.4729,-1149.9431,24.2078))  // 24/7            {                if(GetPlayerMoney(playerid) < 25000) return SendClientMessage(playerid, -1, "Voce nao tem R$25000.");                DestroyVehicle(SVCarPLAYER[playerid]);                GivePlayerMoney(playerid, -25000);                SVCarPLAYER[playerid] = AddStaticVehicleEx(410,2124.9561,-1132.2983,25.4612+5.0,350.3899,0,0,-1);                BuyCarCk[SVCarPLAYER[playerid]] = playerid;                SendClientMessage(playerid, 0xFF0000FF, "Veiculo Comprado com sucesso!");                return 1;             }         }         else if(strcmp(item,"412", true) == 0)         {             if(IsPlayerInRangeOfPoint(playerid, 7.0, 2131.4729,-1149.9431,24.2078))  // 24/7             {                 if(GetPlayerMoney(playerid) < 30000) return SendClientMessage(playerid, -1, "Voce nao tem R$30000.");                 DestroyVehicle(SVCarPLAYER[playerid]);                 GivePlayerMoney(playerid, -30000);                 SVCarPLAYER[playerid] = AddStaticVehicleEx(412,2124.9561,-1132.2983,25.4612+5.0,350.3899,0,0,-1);                 BuyCarCk[SVCarPLAYER[playerid]] = playerid;                 SendClientMessage(playerid, 0xFF0000FF, "Veiculo Comprado com sucesso!");                 return 1;             }          }          else if(strcmp(item,"415", true) == 0)          {              if(IsPlayerInRangeOfPoint(playerid, 7.0, 2131.4729,-1149.9431,24.2078))  // 24/7              {                  if(GetPlayerMoney(playerid) < 45000) return SendClientMessage(playerid, -1, "Voce nao tem R$45000.");                  DestroyVehicle(SVCarPLAYER[playerid]);                  GivePlayerMoney(playerid, -45000);                  SVCarPLAYER[playerid] = AddStaticVehicleEx(415,2124.9561,-1132.2983,25.4612+5.0,350.3899,0,0,-1);                  BuyCarCk[SVCarPLAYER[playerid]] = playerid;                  SendClientMessage(playerid, 0xFF0000FF, "Veiculo Comprado com sucesso!");                  return 1;             }         }         SendClientMessage(playerid, -1, "Esse veiculo nao esta disponivel na concessionaria!!");         return 1;     }     format(string,sizeof(string),"{FFFFFF}De /conce [ID DO VEICULO!] para comprar\n\n");     strcat(DIALOGCONCE, string);     format(string,sizeof(string),"462 - Faggio ({00CC00}R$5000{FFFFFF})\n");     strcat(DIALOGCONCE, string);     format(string,sizeof(string),"463 - Freeway ({00CC00}R$10500{FFFFFF})\n");     strcat(DIALOGCONCE, string);     format(string,sizeof(string),"468 - Sanchez ({00CC00}R$45000{FFFFFF})\n");     strcat(DIALOGCONCE, string);     format(string,sizeof(string),"410 - Manana ({00CC00}R$25000{FFFFFF})\n");     strcat(DIALOGCONCE, string);     format(string,sizeof(string),"412 - Voodoo ({00CC00}R$30000{FFFFFF})\n");     strcat(DIALOGCONCE, string);     format(string,sizeof(string),"415 - Cheetah ({00CC00}R$45000{FFFFFF})\n");     strcat(DIALOGCONCE, string);     ShowPlayerDialog(playerid, PRODUTOS, DIALOG_STYLE_MSGBOX, "Model Veiculos", DIALOGCONCE, "OK", "Sair");     return 1; } CMD:estacionar(playerid, params[]) {     if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFF0000FF, "Você não está em um carro!");     new path[50], SCCarid, Float:PosSC[4];     SCCarid = GetPlayerVehicleID(playerid);     if(BuyCarCk[SCCarid] != playerid) return SendClientMessage(playerid, 0xFF0000FF, "Este carro não é seu, ou não foi comprado!");     path = SaveCarNomePlay(playerid);     if(!DOF2_FileExists(path)) DOF2_CreateFile(path);     GetVehiclePos(SCCarid, PosSC[0],PosSC[1],PosSC[2]);     GetVehicleZAngle(SCCarid, PosSC[3]);     DOF2_SetInt(path,"CarID",GetVehicleModel(GetPlayerVehicleID(playerid)));     DOF2_SetFloat(path,"PosX",PosSC[0]);     DOF2_SetFloat(path,"PosY",PosSC[1]);     DOF2_SetFloat(path,"PosZ",PosSC[2]);     DOF2_SetFloat(path,"PosA",PosSC[3]);     DOF2_SaveFile();     DestroyVehicle(SVCarPLAYER[playerid]);     SVCarPLAYER[playerid] = 0;     BuyCarCk[playerid] = 0;     SendClientMessage(playerid, 0xFF0000FF, "Veiculo estacionado, de /pegarcarro para spawnar ele novamente!");     return 1; } CMD:pegarcarro(playerid, params[]) {     if(SVCarPLAYER[playerid] != 0) return SendClientMessage(playerid, 0xFF0000FF, "você ja pegou o seu carro!");     new path[50], SCCarid, Float:PosSC[4];     path = SaveCarNomePlay(playerid);     SCCarid = DOF2_GetInt(path,"CarID");     PosSC[0] = DOF2_GetFloat(path,"PosX");     PosSC[1] = DOF2_GetFloat(path,"PosY");     PosSC[2] = DOF2_GetFloat(path,"PosZ");     PosSC[3] = DOF2_GetFloat(path,"PosA");     DestroyVehicle(SVCarPLAYER[playerid]);     SVCarPLAYER[playerid] = AddStaticVehicleEx(SCCarid,PosSC[0],PosSC[1],PosSC[2],PosSC[3],0,0,-1);     BuyCarCk[SVCarPLAYER[playerid]] = playerid;     SetPlayerCheckpoint (playerid, PosSC[0],PosSC[1],PosSC[2], 3.0);     SendClientMessage(playerid, 0xFF0000FF, "Seu carro está no local estacionado!");     return 1; } SaveCarNomePlay(playerid) {     new name[24], full[50];     GetPlayerName(playerid,name,sizeof(name));     format(full,sizeof(full),"%s/%s.txt",PATH,name);     return full; } #endif

5/29/2020

CharaDa_Fox

Game Mode Brasil New Style - Vazada

[GAME-MODE] BRASIL NEW STYLE






Olá,  hoje venho  disponibilizar uma GAME-MODE  muito  boa,  com  vários  sistemas  inovadores,  GM  com  suporte para ANDROID/PC. Bom uso da  mesma!

Obs: Em breve irei postar um vide-o explicando como ligar a GAME-MODE!

NOVAMENTE O LINK POR INUMEROS PEDIDOS:



CRÉDITOS:

CRIADOR DO GAMEMODE: YOSHI 
DISPONIBILIZADA PARA POSTAGEM POR:  CHARADA FOX
Postador: CHARADA FOX

5/28/2020

CharaDa_Fox

GM RolePlay Samp Android/PC | Gamemode |

5/06/2020

CharaDa_Fox

NOVO APK COM TEXTDRAW + BOTÕES e FPS COM SUPORTE A GM DE PC | - SAMP ANDROID/PC

~~~~~~~~~DOWLOADS~~~~~~~~~ APK: https://enrt.eu/koCo SENHA PARA EXTRAIR: PABLOGAMEPLAY (tudo junto)

LEMEBREM QUE ESTE APK É PARA USO RESPONSÁVEL E NÃO TEM AS TRAPAÇAS (HACK) ESTE APK É PARA AJUDAR OS SERVIDORES SAMP QUE QUEREM MIGRAR PARA O MOBILE OU PARA SERVIDORES MOBILES QUE SÃO PESADOS, NÃO FAÇA BAGUNÇA NOS OUTROS SERVIDORES! AVISO: ESTE APK NÃO CONTÉM HACK O BOTÃO QUE ATIVA O HACK FOI MUDADO PARA (SAIR) QUANDO APARTADO O APK FORÇA UM CRASH, QUANTO A QUESTÃO DO DANO PODE NÃO FUNCIONAR MUITO BEM EM SERVERS DE PC MAIS FUNCIONA MUITO BEM NO MOBILE! BOM USO!!!

5/02/2020

CharaDa_Fox

Camtasia Studio 8.6 Crackeado 32 e 64 Bits

DOWNLOADS






Como Baixar ?

Clique nos links acima, aguarde 5 segundos e na parte superior da página irá aparecer a imagem abaixo, clique sobre ela. 


Requisitos Do Sistema
https://mega.nz/#!2YhRzC7b!uGH4mX1OQcp5RzFuzCddwVFRCDpWgI3oyqyPNUIg0Zw
Qualquer versão do Windows

4/23/2020

CharaDa_Fox

PACK DE GAMEMODE 2.0 SAMP MOBILE





https://www.mediafire.com/download/hss5t8a01a7zhr1
CharaDa_Fox

GAME MODE BRASIL PLAY FOX VAZADA


4/19/2020

CharaDa_Fox

GAMEMODE BRASIL NEW STYLE - LINK ATUALIZADO

ESTAO DERRUBANDO O LINK DA GAMEMODE BRASIL NEW STYLE  NOVO LINK ATUALIZADO 

4/18/2020

CharaDa_Fox

[MAPA] LOS SANTOS CASA NA PRAIA - ANDROID /PC





 Olб amigos. Hoje trago uma casa (apenas o exterior). Й uma casa moderna, como diz no tнtulo. Nгo tem muita mistura de cor... Tentei deixar o mais simples e mais moderna possнvel.


https://imgur.com/a/C2Lslpf

Код:
//Map Information////////////////////////////////////////////////////////////////////////////////////////////////
/*
 Exported on "2020-04-19 00:07:23" by "David_Estanislau"
 Created by "David_Estanislau"
*/
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////

//Objects////////////////////////////////////////////////////////////////////////////////////////////////////////
new tmpobjid;
tmpobjid = CreateDynamicObject(19377, 969.785217, -1945.519897, 0.242398, 0.000000, 90.000000, 16.599998, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 14534, "ab_wooziea", "walp72S", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 955.947204, -1949.645019, -4.937601, 0.000000, 180.000000, 16.599998, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4830, "airport2", "sanairtex3", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 961.831359, -1952.827148, -4.937601, 0.000000, 180.000000, 106.599998, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4830, "airport2", "sanairtex3", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 965.326354, -1937.112792, -0.997601, 0.000000, 180.000000, 16.599998, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 959.140563, -1943.766479, -4.937601, 0.000000, 180.000000, 106.599998, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4830, "airport2", "sanairtex3", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 968.263427, -1941.046752, -4.937601, 0.000000, 180.000000, 106.599998, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4830, "airport2", "sanairtex3", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 975.256896, -1943.888671, 2.392397, 0.000000, 90.000000, 16.599998, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 14534, "ab_wooziea", "walp72S", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 964.830871, -1946.996948, -4.937601, 0.000000, 180.000000, 16.599998, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 14534, "ab_wooziea", "walp72S", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 970.341064, -1935.692016, 2.392398, 0.000000, 90.000000, 16.599998, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 14534, "ab_wooziea", "walp72S", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 980.590515, -1942.232177, 12.910744, 0.000000, -89.900001, -163.200134, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 14650, "ab_trukstpc", "sa_wood08_128", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 975.582763, -1943.790893, 7.572396, 0.000000, 180.000000, 16.599998, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 973.914001, -1929.616088, 2.392397, 0.000000, 180.000000, 106.599998, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(14409, 968.653503, -1946.556396, -0.744381, 0.000000, 0.099999, 106.599937, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 14534, "ab_wooziea", "walp72S", 0x00000000);
tmpobjid = CreateDynamicObject(19377, 968.557312, -1931.213256, -2.767601, 0.000000, 180.000000, 106.599998, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 976.195739, -1948.579345, 2.412396, 0.000000, 180.000000, 106.599998, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 970.707519, -1950.190917, -2.747595, 0.000000, 180.000000, 106.599998, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 967.993530, -1941.084960, -2.817595, 0.000000, 180.000000, 106.599998, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 967.004943, -1946.349853, -1.649750, 0.000000, -41.999992, 196.600006, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "grassdry_128HV", 0xFF66CC00);
tmpobjid = CreateDynamicObject(1536, 975.290466, -1943.023437, 2.458335, 0.000000, 0.000000, -73.300018, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 6284, "bev_law2", "lasjmposh2", 0x00000000);
tmpobjid = CreateDynamicObject(19377, 981.569458, -1946.933959, 12.822399, 0.000000, 180.000000, 106.599998, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(7921, 965.850463, -1933.176513, 2.478335, 0.000000, 0.000000, 106.699951, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0x00000000);
tmpobjid = CreateDynamicObject(7921, 971.016235, -1931.636596, 2.478335, 0.000000, 0.000000, 106.699951, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0x00000000);
tmpobjid = CreateDynamicObject(19377, 981.476440, -1946.969848, 2.392397, 0.000000, 180.000000, 106.599998, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 985.012451, -1945.916259, 2.392411, 0.000000, 180.000000, 106.599998, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 973.870178, -1929.609252, 12.822399, 0.000000, 180.000000, 106.599998, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 988.193542, -1940.032470, 6.912402, 0.000000, 180.000000, 196.600006, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 985.503540, -1931.078735, 6.922402, 0.000000, 180.000000, 196.600006, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 1032.715942, -1941.770507, 12.012409, 0.000000, 270.000000, 178.199935, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 13691, "bevcunto2_lahills", "adeta", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 1022.241455, -1941.442016, 12.012409, 0.000000, 270.000000, 178.199935, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 13691, "bevcunto2_lahills", "adeta", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 1011.796203, -1941.113403, 12.012409, 0.000000, 270.000000, 178.199935, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 13691, "bevcunto2_lahills", "adeta", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 1001.361450, -1940.785766, 12.012409, 0.000000, 270.000000, 178.199935, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 13691, "bevcunto2_lahills", "adeta", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 1001.662414, -1931.210449, 12.012409, 0.000000, 270.000000, 178.199935, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 13691, "bevcunto2_lahills", "adeta", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 991.187500, -1930.881469, 12.012409, 0.000000, 270.000000, 178.199935, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 13691, "bevcunto2_lahills", "adeta", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 974.651062, -1934.393676, 12.904775, 0.000000, -89.900001, -163.200134, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 14650, "ab_trukstpc", "sa_wood08_128", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 992.458618, -1945.263793, 9.782403, 0.000000, 180.000000, 88.199981, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 990.886352, -1940.476562, 12.012409, 0.000000, 270.000000, 178.199966, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "grassdry_128HV", 0xFF669900);
tmpobjid = CreateDynamicObject(19377, 1002.053588, -1945.564575, 9.782403, 0.000000, 180.000000, 88.199981, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 1011.608337, -1945.864990, 9.782403, 0.000000, 180.000000, 88.199981, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 1021.223571, -1946.166992, 9.782403, 0.000000, 180.000000, 88.199981, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 1030.818969, -1946.468383, 9.782403, 0.000000, 180.000000, 88.199981, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 1031.119018, -1936.932373, 9.782403, 0.000000, 180.000000, 88.199981, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 1021.543823, -1936.631835, 9.782403, 0.000000, 180.000000, 88.199981, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 1011.999084, -1936.334106, 9.782403, 0.000000, 180.000000, 88.199981, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 1011.598999, -1936.321777, 9.782403, 0.000000, 180.000000, 88.199981, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 1006.979431, -1931.443115, 9.772403, 0.000000, 180.000000, 178.199981, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 1002.402221, -1926.496948, 9.772403, 0.000000, 180.000000, 268.199981, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 990.939514, -1926.076171, 9.772403, 0.000000, 180.000000, 268.199981, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 981.560852, -1927.308471, 9.542399, 0.000000, 180.000000, -73.400009, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 994.756591, -1926.235961, 9.782402, 0.000000, 180.000000, 268.199981, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 988.373535, -1940.567382, 12.822399, 0.000000, 180.000000, 196.600006, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "easykerb", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 985.622619, -1931.338623, 12.822399, 0.000000, 180.000000, 196.600006, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "easykerb", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 986.018981, -1930.740600, 12.842396, 0.000000, 180.000000, 177.600021, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "easykerb", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 980.582336, -1932.929443, 18.025445, 0.000000, -89.900001, -163.200134, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 13691, "bevcunto2_lahills", "adeta", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 971.699462, -1935.065429, 7.732398, 0.000000, 180.000000, 31.400001, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 985.012451, -1945.916259, 12.822417, 0.000000, 180.000000, 106.599998, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 984.992065, -1945.039062, 12.842403, 0.000000, 180.000000, 88.199981, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 975.608581, -1943.776367, 12.822399, 0.000000, 180.000000, 196.600006, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "easykerb", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 972.946166, -1934.843627, 12.822399, 0.000000, 180.000000, 196.600006, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "easykerb", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 981.603271, -1927.304321, 12.822399, 0.000000, 180.000000, 106.599998, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19865, 968.977600, -1933.690307, 12.842400, 0.000000, 0.000000, -163.199890, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 10806, "airfence_sfse", "ws_leccyfncetop", 0x00000000);
tmpobjid = CreateDynamicObject(19865, 970.307067, -1938.093750, 12.842400, 0.000000, 0.000000, -163.199890, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 10806, "airfence_sfse", "ws_leccyfncetop", 0x00000000);
tmpobjid = CreateDynamicObject(19865, 973.403747, -1939.769775, 12.842400, 0.000000, 0.000000, -73.199890, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 10806, "airfence_sfse", "ws_leccyfncetop", 0x00000000);
tmpobjid = CreateDynamicObject(19865, 970.635192, -1930.598510, 12.842400, 0.000000, 0.000000, -73.199890, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 10806, "airfence_sfse", "ws_leccyfncetop", 0x00000000);
tmpobjid = CreateDynamicObject(1536, 973.733093, -1937.729003, 12.998336, 0.000000, 0.000000, -73.300018, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 6284, "bev_law2", "lasjmposh2", 0x00000000);
tmpobjid = CreateDynamicObject(1536, 986.424438, -1933.921508, 12.068334, 0.000000, 0.000000, -73.300018, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 6284, "bev_law2", "lasjmposh2", 0x00000000);
tmpobjid = CreateDynamicObject(2957, 986.130737, -1929.287719, 13.679805, 0.000000, 0.000000, 87.600036, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 16093, "a51_ext", "alleydoor9b", 0xFF999999);
tmpobjid = CreateDynamicObject(19377, 983.279724, -1942.139404, 18.025304, 0.000000, -89.900001, -163.200134, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 13691, "bevcunto2_lahills", "adeta", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 978.808410, -1943.489379, 17.997179, 0.000000, -89.900001, -163.200134, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 13691, "bevcunto2_lahills", "adeta", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 976.045104, -1934.336914, 17.997179, 0.000000, -89.900001, -163.200134, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 13691, "bevcunto2_lahills", "adeta", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 975.912475, -1933.897705, 18.027179, 0.000000, -89.900001, -163.200134, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 13691, "bevcunto2_lahills", "adeta", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 983.075073, -1931.825195, 18.040098, 0.000000, -89.900001, -163.400039, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 13691, "bevcunto2_lahills", "adeta", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 982.903320, -1935.353393, 12.742400, 0.000000, 180.000000, 266.600006, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "easykerb", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19377, 982.136047, -1932.263427, 12.742400, 0.000000, 180.000000, 266.600006, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "easykerb", 0xFFFFFFFF);
tmpobjid = CreateDynamicObject(19355, 972.347473, -1932.895751, 14.734128, 0.000000, 0.000000, 16.600006, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4828, "airport3_las", "mirrwind1_LAn", 0x00000000);
tmpobjid = CreateDynamicObject(19355, 973.247070, -1935.914916, 14.734128, 0.000000, 0.000000, 16.600006, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4828, "airport3_las", "mirrwind1_LAn", 0x00000000);
tmpobjid = CreateDynamicObject(19355, 988.761901, -1941.863037, 14.644127, 0.000000, 0.000000, 16.600006, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4828, "airport3_las", "mirrwind1_LAn", 0x00000000);
tmpobjid = CreateDynamicObject(19355, 987.864868, -1938.853515, 14.644127, 0.000000, 0.000000, 16.600006, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4828, "airport3_las", "mirrwind1_LAn", 0x00000000);
tmpobjid = CreateDynamicObject(19355, 982.818298, -1946.602172, 14.804131, 0.000000, 0.000000, 106.600006, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4828, "airport3_las", "mirrwind1_LAn", 0x00000000);
tmpobjid = CreateDynamicObject(19355, 982.818298, -1946.602172, 11.334131, 0.000000, 0.000000, 106.600006, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4828, "airport3_las", "mirrwind1_LAn", 0x00000000);
tmpobjid = CreateDynamicObject(19355, 982.818298, -1946.602172, 7.844134, 0.000000, 0.000000, 106.600006, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4828, "airport3_las", "mirrwind1_LAn", 0x00000000);
tmpobjid = CreateDynamicObject(19355, 977.432983, -1928.536499, 7.844134, 0.000000, 0.000000, 106.600006, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4828, "airport3_las", "mirrwind1_LAn", 0x00000000);
tmpobjid = CreateDynamicObject(19355, 977.432983, -1928.536499, 11.304132, 0.000000, 0.000000, 106.600006, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4828, "airport3_las", "mirrwind1_LAn", 0x00000000);
tmpobjid = CreateDynamicObject(19355, 974.407653, -1929.448608, 9.014123, 0.000000, 0.000000, 106.600006, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4828, "airport3_las", "mirrwind1_LAn", 0x00000000);
tmpobjid = CreateDynamicObject(19355, 976.283569, -1946.206665, 4.164125, 0.000000, 0.000000, 16.600006, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4828, "airport3_las", "mirrwind1_LAn", 0x00000000);
tmpobjid = CreateDynamicObject(19355, 976.283569, -1946.206665, 7.634126, 0.000000, 0.000000, 16.600006, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4828, "airport3_las", "mirrwind1_LAn", 0x00000000);
tmpobjid = CreateDynamicObject(19355, 975.372070, -1943.149902, 7.634126, 0.000000, 0.000000, 16.600006, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4828, "airport3_las", "mirrwind1_LAn", 0x00000000);
tmpobjid = CreateDynamicObject(19355, 974.775695, -1941.148681, 7.634126, 0.000000, 0.000000, 16.600006, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4828, "airport3_las", "mirrwind1_LAn", 0x00000000);
tmpobjid = CreateDynamicObject(19355, 974.775695, -1941.148681, 4.234124, 0.000000, 0.000000, 16.600006, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4828, "airport3_las", "mirrwind1_LAn", 0x00000000);
tmpobjid = CreateDynamicObject(19355, 971.772399, -1935.223510, 4.234128, 0.000000, 0.000000, 31.400009, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 4828, "airport3_las", "mirrwind1_LAn", 0x00000000);
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
tmpobjid = CreateDynamicObject(649, 968.924865, -1942.733642, 1.490304, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(649, 970.124572, -1949.523803, -0.349695, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(648, 992.555908, -1941.365356, 10.498331, 0.000000, 0.000000, 115.599998, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(18075, 1029.616333, -1946.387329, 10.880949, 0.000000, 90.000000, -91.899986, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(18075, 1011.637634, -1945.790771, 10.880949, 0.000000, 90.000000, -91.899986, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(2808, 972.175903, -1938.601928, 3.161715, 0.000000, 0.000000, 104.300025, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(2808, 971.382019, -1937.978271, 3.165833, 0.000000, -0.699999, -163.899978, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(2808, 968.939758, -1939.427734, 3.201715, 0.000000, 0.000000, 284.300018, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(2808, 969.402954, -1938.549560, 3.191000, 0.000000, -0.699999, -163.899978, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 964.524597, -1934.351440, 0.659722, 89.999992, 315.000000, -28.099998, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 964.524597, -1934.351440, 2.589654, 89.999992, 315.000000, -28.099998, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 964.524597, -1934.351440, 4.559625, 89.999992, 315.000000, -28.099998, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 964.524597, -1934.351440, 6.519586, 89.999992, 315.000000, -28.099998, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 964.286071, -1933.566406, 0.659722, 89.999992, 315.000000, -28.099998, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 964.286071, -1933.566406, 2.589654, 89.999992, 315.000000, -28.099998, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 964.286071, -1933.566406, 4.559625, 89.999992, 315.000000, -28.099998, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 964.286071, -1933.566406, 6.519586, 89.999992, 315.000000, -28.099998, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 964.024291, -1932.704833, 0.659722, 89.999992, 315.000030, -28.099998, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 964.024291, -1932.704833, 2.589654, 89.999992, 315.000030, -28.099998, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 964.024291, -1932.704833, 4.559625, 89.999992, 315.000030, -28.099998, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 964.024291, -1932.704833, 6.519586, 89.999992, 315.000030, -28.099998, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 965.255187, -1936.842163, 0.659722, 89.999992, 356.416381, -69.516372, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 965.255187, -1936.842163, 2.589654, 89.999992, 356.416381, -69.516372, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 965.255187, -1936.842163, 4.559625, 89.999992, 356.416381, -69.516372, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 965.255187, -1936.842163, 6.519586, 89.999992, 356.416381, -69.516372, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 965.016662, -1936.057128, 0.659722, 89.999992, 356.416381, -69.516372, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 965.016662, -1936.057128, 2.589654, 89.999992, 356.416381, -69.516372, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 965.016662, -1936.057128, 4.559625, 89.999992, 356.416381, -69.516372, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 965.016662, -1936.057128, 6.519586, 89.999992, 356.416381, -69.516372, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 964.754882, -1935.195556, 0.659722, 89.999992, 356.416412, -69.516372, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 964.754882, -1935.195556, 2.589654, 89.999992, 356.416412, -69.516372, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 964.754882, -1935.195556, 4.559625, 89.999992, 356.416412, -69.516372, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 964.754882, -1935.195556, 6.519586, 89.999992, 356.416412, -69.516372, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 966.204101, -1936.681762, 7.526865, -0.000008, 360.199981, -80.899971, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 968.158996, -1936.368652, 7.526865, -0.000008, 360.199981, -80.899971, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 970.104248, -1936.057006, 7.526865, -0.000008, 360.199981, -80.899971, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 972.078674, -1935.740722, 7.526865, -0.000008, 360.199981, -80.899971, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 965.988464, -1935.905273, 7.509673, -0.000008, 360.199981, -80.899971, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 967.864624, -1935.605102, 7.519673, -0.000008, 360.199981, -80.899971, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 969.551391, -1935.324951, 7.529707, -0.000008, 360.199981, -80.899971, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 971.486694, -1935.015014, 7.529707, -0.000008, 360.199981, -80.899971, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 965.701171, -1935.060058, 7.532760, -0.000008, 360.200012, -80.899971, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 967.666076, -1934.745239, 7.532760, -0.000008, 360.200012, -80.899971, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 969.621398, -1934.432128, 7.532760, -0.000008, 360.200012, -80.899971, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 971.586242, -1934.117431, 7.532760, -0.000008, 360.200012, -80.899971, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 965.474792, -1934.193847, 7.526657, -0.000016, 360.199981, -80.899948, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 967.439575, -1933.879028, 7.526657, -0.000016, 360.199981, -80.899948, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 969.414428, -1933.562866, 7.526657, -0.000016, 360.199981, -80.899948, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 971.388977, -1933.246826, 7.526657, -0.000016, 360.199981, -80.899948, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 965.216430, -1933.404296, 7.529533, -0.000016, 360.199981, -80.899948, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 967.181396, -1933.089721, 7.529533, -0.000016, 360.199981, -80.899948, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 969.156250, -1932.773193, 7.529533, -0.000016, 360.199981, -80.899948, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 971.091674, -1932.464599, 7.529531, -0.000016, 360.199981, -80.899948, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 964.958862, -1932.553955, 7.532620, -0.000016, 360.200012, -80.899948, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 966.923767, -1932.239135, 7.532620, -0.000016, 360.200012, -80.899948, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19940, 968.898498, -1931.922851, 7.532620, -0.000016, 360.200012, -80.899948, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(18075, 995.664611, -1926.341430, 10.880949, 0.000000, 90.000000, 88.100013, -1, -1, -1, 300.00, 300.00);
PS: CharaDa_Fox

2/14/2020

CharaDa_Fox

[FilterScript] Sistema de Casas * PortalFox* 2020

#include a_samp
#include ZCMD
#include DOF2
#define MAX_CASAS 20

#define DIALOG_CASA1 50
#define DIALOG_CASA2 51
#define DIALOG_CASA3 52
#define DIALOG_INTERIOR_CASA 53
#define Create3DTextLabel
#define Delete3DTextLabel
enum CasaSamp
{
cComprada,
Float:PosXF,
Float:PosYF,
Float:PosZF,
InteriorCasa
};

new
InfoCasa [ MAX_CASAS ] [ CasaSamp ],
StringCasa [ 60 ],
StringCasa2 [ 60 ],
Float:Pos [ 3 ][ MAX_PLAYERS ],
InteriorPos [ MAX_PLAYERS ] ,
PrecoCasa [ MAX_PLAYERS ],
CasaCriada [ MAX_PLAYERS ] = 0,
ProximaCasa = 0
;

new Text3D:HouseLabel[MAX_CASAS];

public OnFilterScriptInit()
{
for(new i = 0; i < MAX_CASAS; i++)
{
format ( StringCasa , sizeof ( StringCasa ) ,"Casas/Casa/%i.ini", i ) ;
InfoCasa[i][PosXF] = DOF2_GetFloat ( StringCasa, "PosXF" );
InfoCasa[i][PosYF] = DOF2_GetFloat ( StringCasa, "PosYF" );
InfoCasa[i][PosZF] = DOF2_GetFloat ( StringCasa, "PosZF" );
if(InfoCasa[i][cComprada] == 0)
{
format(StringCasa, sizeof(StringCasa), "[CASA A VENDA]\n|Preço: %d|\n|Use /comprarcasa para comprar esta propriedade.|",DOF2_GetInt(StringCasa, "Preco"));
HouseLabel[i] = Create3DTextLabel(StringCasa,0x006400FF,InfoCasa[i][PosXF],InfoCasa[i][PosYF],InfoCasa[i][PosZF],60,0,1);
AddStaticPickup(1273, 2, InfoCasa[i][PosXF],InfoCasa[i][PosYF],InfoCasa[i][PosZF]);
}
if(InfoCasa[i][cComprada] == 1)
{
format(StringCasa, sizeof(StringCasa), "[CASA]\n|Dono: %s|\n|Aperte F para Entrar.|", DOF2_GetString ( StringCasa, "Dono" ));
HouseLabel[i] = Create3DTextLabel(StringCasa,0x006400FF,InfoCasa[i][PosXF],InfoCasa[i][PosYF],InfoCasa[i][PosZF],60,0,1);
AddStaticPickup(1318, 2,InfoCasa[i][PosXF],InfoCasa[i][PosYF],InfoCasa[i][PosZF]);
}
}
return true;
}

public OnPlayerSpawn ( playerid )
{
new pname[24];
GetPlayerName(playerid,pname,sizeof(pname));
format(StringCasa, 60, "Casas/CasaDono/%s.ini", pname ) ;
format(StringCasa2, 60, "Casas/Casa/%i.ini", DOF2_GetInt ( StringCasa, "NumeroCasa") ) ;
SetPlayerPos ( playerid, DOF2_GetFloat ( StringCasa2, "PosXF" ),DOF2_GetFloat ( StringCasa2, "PosYF" ),DOF2_GetFloat ( StringCasa2, "PosZF" )) ;
SetPlayerInterior ( playerid, DOF2_GetInt ( StringCasa2, "Interior" ));
return true;
}

stock CriarCasa ( Preco, Float:XCasa, Float:YCasa, Float:ZCasa, Float:Xd, Float:Yd, Float:Zd, Interior, WorldID )
{
format(StringCasa, 60, "Casas/Casa/%i.ini", ProximaCasa ) ;
if(!DOF2_FileExists(StringCasa)) DOF2_CreateFile(StringCasa);

DOF2_SetString(StringCasa, "Dono","Nenhum");
DOF2_SetFloat(StringCasa, "PosXF", XCasa);
DOF2_SetFloat(StringCasa, "PosYF", YCasa);
DOF2_SetFloat(StringCasa, "PosZF", ZCasa);
DOF2_SetFloat(StringCasa, "PosXD", Xd);
DOF2_SetFloat(StringCasa, "PosYD", Yd);
DOF2_SetFloat(StringCasa, "PosZD", Zd);
DOF2_SetInt(StringCasa, "Interior", Interior);
DOF2_SetInt(StringCasa, "WorldID", WorldID);
DOF2_SetInt(StringCasa, "Preco", Preco);
DOF2_SaveFile();
InfoCasa[ProximaCasa][cComprada] = 0;
for(new h = 0; h < MAX_CASAS; h++)
{
if(InfoCasa[h][cComprada] == 0)
{
new Casa[128];
format(Casa, sizeof(Casa), "[CASA A VENDA]\n|Preço: %d|\n|Use /comprarcasa para comprar esta propriedade.|",DOF2_GetInt(StringCasa, "Preco"));
HouseLabel[h] = Create3DTextLabel(Casa,0x006400FF,XCasa,YCasa,ZCas a,60,0,1);
AddStaticPickup(1273, 2, XCasa,YCasa,ZCasa);
}
}
return true;
}


CMD:criarcasa ( playerid )
{
ShowPlayerDialog(playerid,DIALOG_CASA1,DIALOG_STYL E_MSGBOX,"Casa","Você deseja criar uma casa neste local?","Sim","Não");
GetPlayerPos ( playerid, Pos [ 0 ] [ playerid ] , Pos [ 1 ][ playerid ] , Pos [ 2 ] [ playerid ] ) ;
InteriorPos [ playerid ] = GetPlayerInterior( playerid );
return true;
}

CMD:comprarcasa ( playerid )
{
for(new i = 0; i < MAX_CASAS; i++)
{
format ( StringCasa , sizeof ( StringCasa ) ,"Casas/Casa/%i.ini", i ) ;
InfoCasa[i][PosXF] = DOF2_GetFloat ( StringCasa, "PosXF" );
InfoCasa[i][PosYF] = DOF2_GetFloat ( StringCasa, "PosYF" );
InfoCasa[i][PosZF] = DOF2_GetFloat ( StringCasa, "PosZF" );
if(IsPlayerInRangeOfPoint(playerid,8.0,InfoCasa[i][PosXF],InfoCasa[i][PosYF],InfoCasa[i][PosZF]))
{
new pname [ 24 ] ;
GetPlayerName(playerid,pname,sizeof(pname));
format ( StringCasa2 , sizeof ( StringCasa2 ) ,"Casas/CasaDono/%s.ini", pname ) ;
if(DOF2_FileExists(StringCasa2))
return SendClientMessage ( playerid , 0xAA3333AA, "Você já possui uma casa!" ) ;
if(GetPlayerMoney(playerid) < DOF2_GetInt ( StringCasa, "Preco" ))
return SendClientMessage(playerid,0xAA3333AA,"Você não tem dinheiro suficiente");
if ( strcmp ( DOF2_GetString ( StringCasa, "Dono" ), "Nenhum", false ) )
return SendClientMessage(playerid,0xAA3333AA,"Esta casa já tem dono.");
new Casa2 [ 60 ];
if(DOF2_FileExists(StringCasa))
{
DOF2_SetString(StringCasa, "Dono", pname );
DOF2_SaveFile();
}
Delete3DTextLabel(HouseLabel[i]);
format(Casa2, sizeof(Casa2), "[CASA]\n|Dono: %s|\n|Aperte F para Entrar.|", DOF2_GetString ( StringCasa, "Dono" ));
HouseLabel[i] = Create3DTextLabel(Casa2,0xFF0000FF,InfoCasa[i][PosXF],InfoCasa[i][PosYF],InfoCasa[i][PosZF],60,0,1);
GivePlayerMoney(playerid,-DOF2_GetInt(StringCasa, "Preco" ));
AddStaticPickup(1318, 2,InfoCasa[i][PosXF],InfoCasa[i][PosYF],InfoCasa[i][PosZF]);
InfoCasa[ i ][cComprada] = 1;
if(!DOF2_FileExists(StringCasa2))
{
DOF2_CreateFile ( StringCasa2 ) ;
DOF2_SetInt ( StringCasa2, "NumeroCasa", i );
DOF2_SaveFile();
}
}
}
return true;
}

CMD:vendercasa ( playerid )
{
new pname[24];
GetPlayerName(playerid,pname,sizeof(pname));
format(StringCasa, 60, "Casas/CasaDono/%s.ini", pname ) ;
format(StringCasa2, 60, "Casas/Casa/%i.ini", DOF2_GetInt ( StringCasa, "NumeroCasa") ) ;
if(!DOF2_FileExists(StringCasa))
return SendClientMessage ( playerid , 0xAA3333AA, "Você não possui uma casa!" ) ;
if(IsPlayerInRangeOfPoint(playerid,8.0,DOF2_GetFlo at ( StringCasa2, "PosXF" ),DOF2_GetFloat ( StringCasa2, "PosYF" ),DOF2_GetFloat ( StringCasa2, "PosZF" )))
{
DOF2_SetString ( StringCasa2, "Dono", "Nenhum" );
DOF2_SaveFile();
new Casa2 [ 60 ];
Delete3DTextLabel(HouseLabel[DOF2_GetInt ( StringCasa, "NumeroCasa")]);
format(Casa2, sizeof(Casa2), "[CASA A VENDA]\n|Preço: %d|\n|Use /comprarcasa para comprar esta propriedade.|",DOF2_GetInt(StringCasa2, "Preco"));
HouseLabel[DOF2_GetInt ( StringCasa, "NumeroCasa")] = Create3DTextLabel(Casa2,0x006400FF,DOF2_GetFloat ( StringCasa2, "PosXF" ),DOF2_GetFloat ( StringCasa2, "PosYF" ),DOF2_GetFloat ( StringCasa2, "PosZF" ),60,0,1);
AddStaticPickup(1273, 2,DOF2_GetFloat ( StringCasa2, "PosXF" ),DOF2_GetFloat ( StringCasa2, "PosYF" ),DOF2_GetFloat ( StringCasa2, "PosZF" ));
InfoCasa[ DOF2_GetInt ( StringCasa, "NumeroCasa") ][cComprada] = 0;
DOF2_RemoveFile(StringCasa);
}
else SendClientMessage ( playerid , 0xAA3333AA, "Você não está perto de sua casa!" ) ;
return true;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
for(new i = 0; i < MAX_CASAS; i++)
{
format(StringCasa2, 60, "Casas/Casa/%i.ini", i ) ;
if ( newkeys == KEY_SECONDARY_ATTACK )
{
if(IsPlayerInRangeOfPoint(playerid,5.0,DOF2_GetFlo at ( StringCasa2, "PosXF" ),DOF2_GetFloat ( StringCasa2, "PosYF" ),DOF2_GetFloat ( StringCasa2, "PosZF" )))
{
SetPlayerPos ( playerid , DOF2_GetFloat ( StringCasa2, "PosXD" ),DOF2_GetFloat ( StringCasa2, "PosYD" ),DOF2_GetFloat ( StringCasa2, "PosZD" ) ) ;
SetPlayerInterior ( playerid , DOF2_GetInt ( StringCasa2, "Interior" ) ) ;
SetPlayerVirtualWorld( playerid , DOF2_GetInt ( StringCasa2, "WorldID" ) ) ;
format(StringCasa, sizeof(StringCasa), "Você entrou na casa de id: %d", i);
SendClientMessage(playerid, 0x38FF06FF, StringCasa);
}
else if(IsPlayerInRangeOfPoint(playerid,5.0,DOF2_GetFlo at ( StringCasa2, "PosXD" ),DOF2_GetFloat ( StringCasa2, "PosYD" ),DOF2_GetFloat ( StringCasa2, "PosZD" )))
{
SetPlayerPos ( playerid , DOF2_GetFloat ( StringCasa2, "PosXF" ),DOF2_GetFloat ( StringCasa2, "PosYF" ),DOF2_GetFloat ( StringCasa2, "PosZF" ) ) ;
SetPlayerInterior ( playerid , 0 ) ;
SetPlayerVirtualWorld( playerid , 0 ) ;
format(StringCasa, sizeof(StringCasa), "Você saiu da casa de id: %d", i);
SendClientMessage(playerid, 0x38FF06FF, StringCasa);
}
}
}
return true;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_CASA1)
{
if(response)
{
ShowPlayerDialog(playerid,DIALOG_CASA2,DIALOG_STYL E_INPUT,"Casa","Digite o Preço da casa:","Ok","Cancelar");
}
else if(!response)
return SendClientMessage ( playerid, -1 , "Você desistiu de fazer uma casa.");
}

if(dialogid == DIALOG_CASA2 )
{
if(response)
{
if ( strval ( inputtext ) > 999999 || strval ( inputtext ) < 10 )
return SendClientMessage(playerid,0xB22222AA,"[ERRO] Valor Invalido!") , ShowPlayerDialog(playerid,DIALOG_CASA2,DIALOG_STYL E_INPUT,"Casa","Digite o Preço da casa ( Valor entre 10 e 999999):","Ok","Cancelar");
PrecoCasa [ playerid ] = strval ( inputtext ) ;
ShowPlayerDialog(playerid,DIALOG_CASA3,DIALOG_STYL E_LIST,"Casa","{FF0000}Grande/{FFE4C4}2 salas/{00FFFF}3 banheiros\n{FF0000}Médio/{FFE4C4}1 sala/{00FFFF}1 banheiro\n{FF0000}Médio/{FFE4C4}1 sala/{00FFFF}1 banheiro\n{FF0000}Muito Grande/{FFE4C4}2 salas/{00FFFF}4 banheiros\n{FF0000}Médio/{FFE4C4}1 sala/{00FFFF}2 banheiros","Ok","Cancelar");
}
else if(!response)
return SendClientMessage ( playerid, -1 , "Você desistiu de fazer uma casa.");
}

if(dialogid == DIALOG_CASA3)
{
if( response )
{
switch(listitem)
{
case 0:
{
SetPlayerPos ( playerid , 235.508994,1189.169897,1080.339966 );
SetPlayerInterior( playerid , 3 ) ;
SetPlayerCameraPos ( playerid, 233.694824, 1167.237426, 1088.257812 ) ; // CASA1
SetPlayerCameraLookAt ( playerid, 234.220092, 1199.120361, 1080.257812 ) ; // CASA1
CasaCriada [ playerid ] = 1;
ShowPlayerDialog(playerid,DIALOG_INTERIOR_CASA,DIA LOG_STYLE_MSGBOX,"Casa","Você deseja este interior?","Casa Pronta","Não");
}
case 1:
{
SetPlayerPos ( playerid ,225.756989,1240.000000,1082.149902 ) ;
SetPlayerInterior ( playerid ,2 ) ;
SetPlayerCameraPos ( playerid, 225.744766, 1222.306518, 1091.550048 ) ; //CASA2
SetPlayerCameraLookAt ( playerid, 227.270034, 1250.176391, 1082.140625 ) ; //CASA2
CasaCriada [ playerid ] = 2;
ShowPlayerDialog(playerid,DIALOG_INTERIOR_CASA,DIA LOG_STYLE_MSGBOX,"Casa","Você deseja este interior?","Casa Pronta","Não");
}
case 2:
{
SetPlayerCameraPos ( playerid,223.043991, 1272.915039, 1085.391206 ) ; //CASA3
SetPlayerCameraLookAt ( playerid,224.569259, 1299.142822, 1082.199951 ) ; //CASA3
SetPlayerInterior ( playerid ,1);
CasaCriada [ playerid ] = 3;
ShowPlayerDialog(playerid,DIALOG_INTERIOR_CASA,DIA LOG_STYLE_MSGBOX,"Casa","Você deseja este interior?","Casa Pronta","Não");
}
case 3:
{
SetPlayerCameraPos ( playerid,-66.415954, 1017.126892, 1092.946044 ) ; //CASA4
SetPlayerCameraLookAt ( playerid,227.156265, 1032.362915, 1084.014648 ) ; //CASA4
SetPlayerInterior ( playerid ,7);
CasaCriada [ playerid ] = 4;
ShowPlayerDialog(playerid,DIALOG_INTERIOR_CASA,DIA LOG_STYLE_MSGBOX,"Casa","Você deseja este interior?","Casa Pronta","Não");
}
case 4:
{
SetPlayerCameraPos ( playerid,295.138977, 1458.740356, 1092.885498 ) ; //CASA5
SetPlayerCameraLookAt ( playerid,296.664245, 1484.352905, 1080.519897 ) ; //CASA5
SetPlayerInterior ( playerid ,15);
CasaCriada [ playerid ] = 5;
ShowPlayerDialog(playerid,DIALOG_INTERIOR_CASA,DIA LOG_STYLE_MSGBOX,"Casa","Você deseja este interior?","Casa Pronta","Não");
}
}
}
else if(!response)
{
SendClientMessage ( playerid, -1 , "Você desistiu de fazer uma casa.");
CasaCriada [ playerid ] = 0;
SetPlayerPos ( playerid, Pos [ 0 ] [ playerid ] , Pos [ 1 ][ playerid ] , Pos [ 2 ] [ playerid ] );
SetPlayerInterior ( playerid, InteriorPos [ playerid ] ) ;
}
}

if(dialogid == DIALOG_INTERIOR_CASA)
{
if(response)
{
switch(CasaCriada [ playerid ])
{
case 1:
{
ProximaCasa++;
CriarCasa ( PrecoCasa [ playerid ] , Pos [ 0 ] [ playerid ] , Pos [ 1 ][ playerid ] , Pos [ 2 ] [ playerid ] , 235.508994,1189.169897,1080.339966, 3,ProximaCasa ) ;
SendClientMessage ( playerid , 0xFF69B4, "Casa criada com sucesso!" ) ;
SetPlayerPos ( playerid, Pos [ 0 ] [ playerid ] , Pos [ 1 ][ playerid ] , Pos [ 2 ] [ playerid ] );
SetPlayerInterior ( playerid, InteriorPos [ playerid ] ) ;
CasaCriada [ playerid ] = 0;
}
case 2:
{
ProximaCasa++;
CriarCasa ( PrecoCasa [ playerid ] , Pos [ 0 ] [ playerid ] , Pos [ 1 ][ playerid ] , Pos [ 2 ] [ playerid ] , 225.756989,1240.000000,1082.149902, 2,ProximaCasa ) ;
SendClientMessage ( playerid , 0xFF69B4, "Casa criada com sucesso!" ) ;
SetPlayerPos ( playerid, Pos [ 0 ] [ playerid ] , Pos [ 1 ][ playerid ] , Pos [ 2 ] [ playerid ] );
SetPlayerInterior ( playerid, InteriorPos [ playerid ] ) ;
CasaCriada [ playerid ] = 0;
}
case 3:
{
ProximaCasa++;
CriarCasa ( PrecoCasa [ playerid ] , Pos [ 0 ] [ playerid ] , Pos [ 1 ][ playerid ] , Pos [ 2 ] [ playerid ] , 223.043991, 1272.915039, 1085.391206, 1,ProximaCasa ) ;
SendClientMessage ( playerid , 0xFF69B4, "Casa criada com sucesso!" ) ;
SetPlayerPos ( playerid, Pos [ 0 ] [ playerid ] , Pos [ 1 ][ playerid ] , Pos [ 2 ] [ playerid ] );
SetPlayerInterior ( playerid, InteriorPos [ playerid ] ) ;
CasaCriada [ playerid ] = 0;
}
case 4:
{
ProximaCasa++;
CriarCasa ( PrecoCasa [ playerid ] , Pos [ 0 ] [ playerid ] , Pos [ 1 ][ playerid ] , Pos [ 2 ] [ playerid ] , -66.415954, 1017.126892, 1092.946044, 7,ProximaCasa ) ;
SendClientMessage ( playerid , 0xFF69B4, "Casa criada com sucesso!" ) ;
SetPlayerPos ( playerid, Pos [ 0 ] [ playerid ] , Pos [ 1 ][ playerid ] , Pos [ 2 ] [ playerid ] );
SetPlayerInterior ( playerid, InteriorPos [ playerid ] ) ;
CasaCriada [ playerid ] = 0;
}
case 5:
{
ProximaCasa++;
CriarCasa ( PrecoCasa [ playerid ] , Pos [ 0 ] [ playerid ] , Pos [ 1 ][ playerid ] , Pos [ 2 ] [ playerid ] , 295.138977, 1458.740356, 1092.885498, 15,ProximaCasa ) ;
SendClientMessage ( playerid , 0xFF69B4, "Casa criada com sucesso!" ) ;
SetPlayerPos ( playerid, Pos [ 0 ] [ playerid ] , Pos [ 1 ][ playerid ] , Pos [ 2 ] [ playerid ] );
SetPlayerInterior ( playerid, InteriorPos [ playerid ] ) ;
CasaCriada [ playerid ] = 0;
}
}
}
else if(!response)
{
SendClientMessage ( playerid, -1 , "Você desistiu de fazer uma casa.");
SetPlayerPos ( playerid, Pos [ 0 ] [ playerid ] , Pos [ 1 ][ playerid ] , Pos [ 2 ] [ playerid ] );
SetPlayerInterior ( playerid, InteriorPos [ playerid ] ) ;
CasaCriada [ playerid ] = 0;
}
}
return true;
}