Novidades

9/29/2020

CharaDa_Fox

Sistema de teleporte (RCON) [FS]

 Este filterscript foi criado no intuito de ajudar aos admins a se locomoverem mais rápido pelo mapa, você deverá ter a include mapandreas.inc para utilizar este FS.


Código:
#include <a_samp>
#include mapandreas

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Sistema de teleporte by: Gabriel");
    print("--------------------------------------\n");
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

#else

main()
{
    print("\n----------------------------------");
    print(" Sistema de teleporte by: Gabriel");
    print("----------------------------------\n");
}

#endif

public OnPlayerConnect(playerid)
{
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid == 1)
    {
        if(!response)return SendClientMessage(playerid, -1, "Você não quis ir ao local que marcou no mapa.");
        if(IsPlayerAdmin(playerid))
        {
            SetPlayerPos(playerid, GetPVarFloat(playerid, "FindX"), GetPVarFloat(playerid, "FindY"), GetPVarFloat(playerid, "FindZ")+4);
            SendClientMessage(playerid, -1, "Você foi ao local que marcou no mapa.");
        }
        return true;
    }
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}

public OnPlayerClickMap(playerid, Float:fX, Float:fY, Float:fZ)
{
    if(IsPlayerAdmin(playerid))
    {
        MapAndreas_FindZ_For2DCoord(fX,fY,fZ);

        SetPVarFloat(playerid, "FindX", fX);
        SetPVarFloat(playerid, "FindY", fY);
        SetPVarFloat(playerid, "FindZ", fZ);
        ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, "Teleporte Mapa", "Você deseja ir ao local que você marcou no mapa?", #Sim, #Não);
    }
    return 1;
}

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